IF
	True()
THEN
	RESPONSE #100
		CutSceneId(Player1)
		Wait(1)
		ApplySpell(Player1,DO_SOME_EFFECTS)
		Wait(2)
		ApplySpell(Player1,LONG_VISUAL2)
		Wait(3)
		ApplySpell(Player1,LONG_VISUAL)
		Wait(3)
		AddSpecialAbility("SPCL741") // Boon of Lathander
		Wait(2)
		ActionOverride("CBGORTCH",StartDialogueNoSet(Player1))
END


